PHemorrhage
Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
the Hand of Noxus
Darius embodies the straightforward lane bully. A mana-using fighter-tank locked almost exclusively to top lane, his power comes not from mechanics but from the dread of his Hemorrhage passive. Every attack and damaging ability makes enemies bleed, stacking five times; at max stacks Darius enrages, gaining massive bonus attack damage and turning an even trade into a slaughter.
His trading pattern is methodical. Decimate is a wide axe spin where the outer blade deals more damage than the handle and heals him for champions hit — spacing to catch opponents on the blade edge is the core skill of the matchup. Crippling Strike empowers his next attack and slows the target’s move speed, keeping them in range for more stacks. Apprehend passively lets his physical damage ignore a portion of armor and, on activation, hooks enemies and pulls them into his kill zone. The finisher is Noxian Guillotine, a true-damage leap-execute that scales with Hemorrhage stacks and refreshes its cooldown on a kill — the source of his infamous teamfight chain executes.
Darius offers zone control: standing near a wave or an objective, he simply forbids melee opponents from approaching. His weaknesses are equally clear — no real gap-closer beyond the short-range pull, so kiting and ranged poke neutralize him, and he falls off against teams that never let him stack.
He fits players who want raw dueling dominance without a heavy mechanical tax: win the level 1–6 lane, stack the bleed, and let the Guillotine resets do the rest.
PDarius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
QDarius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.
WDarius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.
EDarius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
RDarius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.
| HP | 652 |
| HP per level | 114 |
| Mana | 263 |
| Resource per level | 58 |
| Armor | 37 |
| Magic Resist | 32 |
| Attack Damage | 64 |
| Attack Speed | 0.625 |
| Move Speed | 340 |
| Attack Range | 175 |
| HP Regen | 10 |
| Resource Regen | 6.6 |
Imported from op.gg · updated every 48 hours.
Win rates are Darius's results against each champion, imported from op.gg.
Darius is usually played in Top.
Darius is classified as Fighter / Tank and uses Mana as a resource.
Hemorrhage (Passive), Decimate (Q), Crippling Strike (W), Apprehend (E), Noxian Guillotine (R).
Yes — current Darius builds are listed above.
Adam, Blender, Burrito, Cylainius, Dragoon.

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