PIron Ambassador
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Keeper of the Hammer
Few top laners punish mobile champions as brutally as Poppy. Her Steadfast Presence can be activated to stop enemy dashes around her outright — a defining tool in a game full of dash-reliant fighters and assassins — while passively granting armor and magic resist that grows stronger as her health drops. Against dive-heavy compositions, a well-timed W can single-handedly cancel an engage.
Her trading pattern in lane is built on positioning traps. Heroic Charge dashes to a target and shoves it back; if the victim is pushed into a wall, it is stunned, opening a window for Hammer Shock, which carves out a slowing zone that explodes after a delay. Her passive, Iron Ambassador, throws her buckler as a ranged poke tool, and picking it back up grants a temporary shield — giving a 125-range melee tank surprising harass and sustain in the early game.
Keeper’s Verdict is unusually flexible: tapped quickly it works as a knockup, but channeled fully it launches enemies enormously far across the map. Poppy can use it to delete a fed carry from a teamfight, split an engage in half, or peel divers off her own backline. This flexibility is part of why her difficulty sits at 6 despite a straightforward kit.
Poppy rewards players who think about walls, angles and timing — a tanky disruptor whose value comes from denying the enemy’s mobility rather than dealing damage herself.
PPoppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
QPoppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
WPoppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
EPoppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
RPoppy channels a hammer strike that knocks enemies very far away.
| HP | 610 |
| HP per level | 110 |
| Mana | 280 |
| Resource per level | 40 |
| Armor | 35 |
| Magic Resist | 32 |
| Attack Damage | 60 |
| Attack Speed | 0.658 |
| Move Speed | 345 |
| Attack Range | 125 |
| HP Regen | 8 |
| Resource Regen | 7 |
Imported from op.gg · updated every 48 hours.
Win rates are Poppy's results against each champion, imported from op.gg.
Poppy is usually played in Top.
Poppy is classified as Tank / Fighter and uses Mana as a resource.
Iron Ambassador (Passive), Hammer Shock (Q), Steadfast Presence (W), Heroic Charge (E), Keeper's Verdict (R).
Yes — current Poppy builds are listed above.
AwerpiS, Delitto, Dumbledoge, Fouka, Gabbo.

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