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Lara Croft and the Temple of Osiris Hits Phones September 8 — Four-Player Co-Op Comes to iOS and Android

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Lara Croft and the Temple of Osiris Hits Phones September 8 — Four-Player Co-Op Comes to iOS and Android - Image 1
2 days ago vpesports

Lara Croft is no stranger to bringing backup along, and this time her isometric adventure squad — a rival archaeologist and two Egyptian gods — is finally making the jump to mobile.

Feral Interactive has announced the release date for the mobile version of Lara Croft and the Temple of Osiris: the game arrives on iOS and Android on September 8, 2026. The studio has also released the first trailer, showing off the ported interface and touch controls built for the move.

What the Game Is About and Why This Isn’t Just Another Port

Temple of Osiris isn’t a classic Tomb Raider entry — it’s an isometric spin-off from Crystal Dynamics that originally launched on PC and consoles back in December 2014. It’s a sequel to Guardian of Light, which Feral brought to mobile a year earlier, in 2025, making this the studio’s second entry in the series to land on phones. The move makes sense: the first game’s mobile audience proved the format still has legs.

The story sends the crew to Egypt to gather the scattered pieces of the god Osiris before the villain Set can enslave humanity. Instead of the usual solo tomb-crawling, this spin-off leans into top-down puzzles, shootouts, and platforming built around playing together.

Four-Player Co-Op Is the Main Draw — and the Biggest Test on a Small Screen

What sets Temple of Osiris apart from most mobile ports is its local and online co-op for up to four players. Joining Lara on the expedition are:

  • Carter Bell, a rival archaeologist competing for the same finds;
  • the goddess Isis;
  • the god Horus.

On PC and consoles, this format worked well thanks to cooperative puzzles where characters literally rely on each other to progress. Bringing that mechanic to touchscreens is both the most interesting and the riskiest part of this port — how comfortable four-player co-op feels on a phone remains to be seen.

The developers promise reworked on-screen controls, including the ability to reposition buttons to suit individual preferences — an obvious move, but a critical one for a co-op game built around fast-paced action.

The release fits neatly into Feral’s ongoing strategy of bringing niche but beloved titles to mobile platforms. If the Guardian of Light port found its audience, Temple of Osiris has a real shot at repeating that success — the open question is simply how well four characters on one small screen will actually play together. That’s the real test waiting after the September 8 launch.

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