Locke
Fizz
VS

Locke vs Fizz Counter Pick

Jungle 35.1% Win Rate (Locke) 185 games Patch 16.13.1 Hard for Locke

Matchup Summary

Perspective
Locke
Opponent
Fizz
Role
Jungle
Type
Fizz counters Locke
Win Rate
35.1% for Locke
Sample Size
185 ranked games
Reverse View
Fizz vs Locke
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Locke is a assassin/mage hybrid, Fizz a assassin/fighter hybrid, and they meet in the jungle. Over 185 ranked games on patch 16.13.1, Locke closes out 35.1% of them. That is 14.9 points under even, which is why Fizz is listed among the champions Locke struggles into.

Locke looks for Ashen Pursuit (E); Fizz answers with Urchin Strike (Q). The pressure spikes when Purgatory and Chum the Waters come online together.

Both champions are melee (Locke at 125, Fizz at 175), so the matchup is decided by cooldowns rather than reach.

Locke and Fizz overlap on physical damage, so itemisation converges rather than splits. Level-one bases: Locke 655 HP / 32 armour / 32 MR, Fizz 640 / 26 / 32. Locke can afford to take the first exchange, sitting on 6 extra armour. Level 18 armour lands at 103 for Locke and 104 for Fizz. Locke walks at 340 and Fizz at 335, so Locke dodges skillshots a fraction easier.

Behind 35.1% are 185 games against Fizz, not a handful of anecdotes.

FAQ

No — current data marks this as a counter matchup: Fizz has the statistical edge. Locke wins 35.1% of the recorded games.