

Lee Sin vs Locke Counter Pick
Matchup Summary
What the Data Means
Lee Sin is a fighter/assassin hybrid, Locke a assassin/mage hybrid, and they meet in the jungle. 3,575 tracked games on 16.13.1 put Lee Sin at a 55.2% win rate into Locke. A 5.2-point edge is what puts this matchup in Lee Sin’s column.
This is a melee mirror in terms of reach — 125 versus 125 — so spacing matters less than ability timing.
physical damage sits on both sides of this matchup, which simplifies what Lee Sin and Locke build against each other. Before items it is 645 HP, 36 armour, 32 MR for Lee Sin; 655, 32, 32 for Locke. Lee Sin scales to 2481 health by 18 while Locke reaches 2508. On autos alone the numbers read 66 AD for Lee Sin and 58 for Locke. That 345-versus-340 difference matters most when either leaves the matchup.
The exchange usually opens with Tempest / Cripple (E) or Ritual Nails (Q). Whoever spends Dragon’s Rage or Purgatory first hands the other a window. Resources split the two: Energy for Lee Sin, Mana for Locke.
Sample size counts as much as the number — 3,575 games for Locke here. Stats for Locke in this matchup are recalculated automatically for Jungle.
FAQ
Yes — Lee Sin holds the statistical advantage in this matchup. Lee Sin wins 55.2% of the recorded games.
55.2% from Lee Sin's perspective, measured on patch 16.13.1.
3,575 ranked games at Emerald rank and above, across all regions.
The current Lee Sin build — items, runes and skill order from the same data set — is on the Lee Sin build page.