

Lee Sin vs Locke Counter Pick
Matchup Summary
What the Data Means
A pool of 3,575 games on patch 16.13.1 puts Lee Sin at a 55.2% win rate into Locke, and the explanation sits mostly in the stat sheet. Both fight at 125 attack range and both deal primarily physical damage, but the Ashen Exorcist carries 32 armor at level one and 103.4 at eighteen, against 36 and 112.5 for the Blind Monk. Locke also spends his own health to power Soul Ignition, which narrows the window in which a drawn-out fight is affordable.
- Resource asymmetry: Flurry refunds energy after every ability, so repeated skirmishing costs Lee Sin very little, while Locke’s mana bar sets a hard limit on contested camps.
- Missing health scaling: Silver Stake grows with a target’s missing health, so leaving with Safeguard before the third or fourth on-hit denies its strongest phase.
- Displacement: Dragon’s Rage can throw Locke away from an objective before Purgatory finds an execute threshold.
Execution still decides the outcome, with difficulty ratings of 6 and 5 sitting close together. Sonic Wave has to connect before Ashen Pursuit teleports and dashes him out of position, and Tempest is the safer opener when vision is thin because it reveals whatever it hits. The grade is Easy for Lee Sin, although Locke’s 655 base health and 2,508 at level 18 punish mistimed dives.
FAQ
Yes — Lee Sin holds the statistical advantage in this matchup. Lee Sin wins 55.2% of the recorded games.
55.2% from Lee Sin's perspective, measured on patch 16.13.1.
3,575 ranked games at Emerald rank and above, across all regions.
The current Lee Sin build — items, runes and skill order from the same data set — is on the Lee Sin build page.