

Lee Sin vs Fiddlesticks Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Lee Sin the fighter/assassin hybrid, Fiddlesticks the mage/support hybrid. The sample behind this page is 1,220 games from patch 16.13.1, and Lee Sin wins 45.4% of them. Sitting 4.6 points below the 50% line marks Fiddlesticks as a genuine problem pick for Lee Sin.
The 480-versus-125 attack range gap means Fiddlesticks can contest the wave from outside Lee Sin’s reach. Lee Sin wins only by collapsing the distance, which usually means a cooldown or a gank.
A missed Dragon’s Rage from Lee Sin hands Fiddlesticks the window to land Bountiful Harvest. Level six shifts things: Dragon’s Rage on one side, Crowstorm on the other. Note the resource bars too: Energy versus Mana.
Because Lee Sin is physical-based and Fiddlesticks magic-based, the counter-item is obvious but different for each. Starting health splits 650 to 645 in Fiddlesticks’s favour, with armour at 36 against 34. At full build levels the gap widens to 2481 HP versus 2452, favouring Lee Sin. Base attack damage is 66 against 55, so Lee Sin wins the raw auto-attack exchange. There is a movement gap too: 345 for Lee Sin, 335 for Fiddlesticks.
Fiddlesticks is the more demanding of the two to pilot (9/10 versus 6/10), which quietly shapes the win rate. Read 45.4% as a trend: 1,220 games is useful, not final.
FAQ
No — current data marks this as a counter matchup: Fiddlesticks has the statistical edge. Lee Sin wins 45.4% of the recorded games.
45.4% from Lee Sin's perspective, measured on patch 16.13.1.
1,220 ranked games at Emerald rank and above, across all regions.
The current Lee Sin build — items, runes and skill order from the same data set — is on the Lee Sin build page.