When Rockstar Games announced GTA 6, PC was not on the list of platforms. No one was particularly surprised — the studio has long accustomed its fans to the fact that the computer version appears a year or two after the console release. But now the silence has been replaced by an official position: Take-Two Interactive CEO Strauss Zelnik confirmed in an interview with Bloomberg that the delay of GTA 6 on PC is a conscious decision, not a technical limitation.
GTA 6 is released on November 19, 2026 on PS5 and Xbox Series X/S. Not a word about the PC.
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Consoles First: How Rockstar Justifies Leaving PC Gamers Behind at Launch
Zelnik formulated Rockstar’s logic as bluntly as possible. According to him, the studio always launches on consoles, because with this scale of release, you are judged by how you serve the “core” audience: “If your key consumer does not receive the game first and in the best possible way, you will not reach the rest.”
In other words, Take-Two believes that the “core” of GTA fans is sitting on sofas with gamepads, not behind monitors with a keyboard.
It sounds controversial, especially considering that most major publishers have long since learned how to release games on all platforms simultaneously. But Rockstar has its own philosophy, and it has worked more than once.
PC Already Drives Up to 50% of Sales — and Take-Two Knows It
Interestingly, Zelnik himself admits that the PC market has ceased to be secondary.
When NBA 2K first appeared on PC in the late 2000s, the share of computer sales was about 5%. Today, according to the CEO, for a large title, a PC can account for 45-50% of all sales.

GTA 5 has sold over 25 million copies on Steam — and that’s before 2023. A figure that definitely did not go unnoticed in the offices of Take-Two.
At the same time, Zelnik did not deny that the PC version of GTA 6 will eventually appear: “Historically, Rockstar starts with a number of platforms, and then moves on to others.” An indirect confirmation that the Steam release is a matter of time, not principle.
Sony, GTA Online, and the Real Reason Behind the GTA 6 PC Delay
There is another important fact behind the scenes of this story. Zelnik confirmed that Sony has received marketing exclusivity for GTA 6 for PS5. This does not directly affect the lack of a PC version on the day of release, but it explains part of the advertising landscape around the game.
GTA Online is worth mentioning separately. It is the online mode that has been Rockstar’s main money machine in recent years. According to leaks, about 97% of GTA Online’s revenue comes from consoles. The logic of delaying the PC version becomes even more transparent: the company first wants to maximize sales of in-game currency where it works best.
That’s what’s really behind the phrase “serving a key customer”:
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Console GTA Online generates the vast majority of revenue from Shark Cards
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The percentage of mods and monetization bypasses is significantly higher on the PC.
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Console launch creates a wave of sales without competing with pirated versions
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After the decline in interest, the PC release gives a second jump in revenue
When Will GTA 6 Come to PC and Steam: Everything We Know So Far
There is no exact date and, apparently, there won’t be any in the near future. Rockstar never announces PC versions in advance – think of RDR2, which was released on computers a year after consoles, or GTA 5, which was delayed by almost two years.
So far, GTA 6 is confidently moving towards a console release on November 19, 2026 — Zelnik stated this with undisguised optimism. PC gamers can only be patient and hope that they won’t have to wait as long as last time.
In the meantime, the consoles are first in line. Again.
