Five years of work, one very memorable rooster. Flying Oak Games — the studio behind ScourgeBringer — have officially announced Knuckle Paradise, a pixel action game built around fast combos, aerial juggles, and a fighting chicken who fights by your side.
The setup is exactly as chaotic as it sounds. Former boxer Jane gets kidnapped and thrown into an underground tournament staged inside an abandoned amusement park. She’s not alone for long — a battle chicken princess named Cocotte soon joins her, and the two of them start punching their way through the chaos together.
The combat system is built on layered combos and airborne chains. Cocotte isn’t just a mascot — her abilities slot directly into Jane’s attacks, opening up unorthodox ways to deal with enemies. The devs promise accessible controls with real depth for players who want to dig in and refine their playstyle.
Between fights, the amusement park opens up. There are hidden items to find, side tasks to complete, nightclub infiltrations, car chases, and mirror mazes to navigate. For those who just want to brawl, dedicated arenas and bosses are there too — no exploration required.
The visual and tonal inspiration comes straight from Hong Kong martial arts comedies, and it shows. This isn’t a grim brawler — it’s loud, colourful, and clearly having fun with itself. No release date yet. PC only via Steam. No Russian localisation.
Table of Contents
What Knuckle Paradise Includes
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Combo-based combat — aerial chains, branching attack styles, and room to develop your own approach
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Cocotte as a co-fighter — the battle chicken has her own abilities that power up Jane’s attacks
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An open amusement park to explore — hidden collectibles, optional quests, and secrets tucked throughout
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Varied side activities — nightclub stealth runs, car chases, mirror maze segments
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Dedicated arenas and boss fights — for players who want pure combat without the exploration
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Hong Kong action comedy vibes — loud, stylish pixel art with a clearly distinct personality
Why Knuckle Paradise Is One of the More Interesting Indie Brawlers to Watch
Flying Oak Games are not debutants. NeuroVoider and ScourgeBringer studios have a good audience behind them: both games have gained a good audience precisely for their aggressive, intense gameplay. Knuckle Paradise looks like a logical step forward — with a more elaborate world, narrative and a much crazier presentation.
Pixel beat ’em up with a Hong Kong vibe is a niche genre, but hungry. There are few such games, but with a memorable character like Kokotta and a well-built combat system, the project has every chance to shoot.
