Rockstar Games continues to live up to its reputation as perfectionists — it seems that GTA VI is going to have an incredible level of interactivity, which was not even in Red Dead Redemption 2. This time, it wasn’t the scale of the map or the number of polygons on the characters’ faces that attracted the fans’ attention, but… ordinary glass. However, it will be normal only until the first shot or collision.
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Procedural Glass Shattering in GTA 6: New Generation Technology
Judging by the updated profile of one of the developers of Rockstar Games on LinkedIn, the studio is preparing a full-fledged procedural glass shattering system for GTA VI. This is not just a cosmetic change, but a fundamental shift in technology.: Instead of a set of pre-rendered animations, as it was in GTA V, the physics engine will calculate each damage on the fly.
Procedural glass Shattering in GTA 6: New Generation technology Now cracks, chips, and flying fragments will depend on specific conditions: the angle of a bullet, the caliber of a weapon, or the force of a baseball bat impact. Each broken window in Vice City will become a unique physical object — and this is exactly the level of immersion that Rockstar Games has been systematically building for years.
Why Destruction physics is changing the standards of the gaming industry
Many developers still use “baked” animations of destruction in order to save resources — but not Rockstar. The network is already full of irony that the company allocates a separate employee for each small mechanic (let’s recall at least the legendary physics of horses from RDR2). However, it is precisely from such trifles that the feeling of a living world develops.
Key features of the destruction system in GTA VI:
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Real-time realism: No repetitive patterns — each glass breaks in its own way.
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Interactivity of objects: The system will affect not only storefronts of buildings, but also vehicles.
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Technology stack: Procedural generation will allow you to use the capabilities of current generation consoles to the maximum.
So far, Rockstar Games has not officially confirmed the availability of this system, but insiders from professional networks rarely lie. It seems that GTA 6 is really aiming for the title of the main game of the decade — and due to such “invisible” systems, the quality bar in the industry will again soar to an unattainable height. One can only guess how many more similar secrets are hidden in the depths of the studio before the release.
