Trundle
Locke
VS

Trundle vs Locke Counter Pick

Jungle 60.4% Win Rate (Trundle) 106 games Patch 16.13.1 Easy for Trundle

Matchup Summary

Perspective
Trundle
Opponent
Locke
Role
Jungle
Type
Trundle is favored
Win Rate
60.4% for Trundle
Sample Size
106 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Sample size comes first: a record of 106 games on patch 16.13.1 is thin, and 60.4% for Trundle reads as a strong early signal rather than a fixed number. The mechanics behind it are consistent. Locke pays his own health to power Soul Ignition, gaining attack speed and move speed while damaging himself and recovering only part of it at the end, whereas King’s Tribute heals Trundle whenever a nearby unit dies — in a jungle full of camps he is rarely the one forced to reset.

Neither champion deals anything except physical damage, which makes armor the shared answer, and Trundle starts at 37 against 32 while finishing at 113.5 against 103.4. Subjugate then takes a cut of health, armor and magic resistance from a 2,508-health body, exactly the profile it is designed to punish: Locke is durable enough that the steal is worth more than it would be against a genuinely squishy target. Attack range favours Trundle 175 to 125, a small edge that matters when Chomp cuts attack damage before Ashen Pursuit closes. Pillar of Ice belongs in objective skirmishes, where impassable terrain between Locke and the pit forces a detour. Both sit at difficulty 5, so the advantage is positional rather than mechanical, and Locke’s 340 move speed under 350 decides who reaches a contested camp first.

FAQ

Yes — Trundle holds the statistical advantage in this matchup. Trundle wins 60.4% of the recorded games.