

Locke vs Udyr Counter Pick
Matchup Summary
What the Data Means
Bridge Between gives Udyr four basic abilities that swap stances, each recastable for an upgraded version, which leaves no cooldown-shaped hole to attack. Locke’s plan needs one. Ashen Pursuit commits him to a target, Soul Ignition costs him health before it pays anything back, and both want an opponent momentarily out of answers. Over 651 jungle games on patch 16.13.1 Locke wins 37.0%.
The specific counters stack. Iron Mantle shields him and heals off his next attacks, refunding damage Locke paid health to deal. Blazing Stampede stuns his first attack against each target and, on recast, grants immunity to immobilizing effects, which covers both the binding artifact and the approach. Wingborne Storm slows everything nearby, punishing a champion who has already spent his repositioning tool getting there.
Statistically Udyr is the tougher body where it counts. He opens with 664 health and 31 armor against 655 and 32, then reaches 110.9 armor by level 18 against 103.4, and moves at 350 against 340. Locke’s physical damage runs directly into that armor growth, while his own 2,508 health at level 18 against 2,228 is the one number in his favor. Udyr is rated 7 for difficulty against a 5, and every recast is paid for in Mana on top of the original stance, which is the closest thing to a window the kit offers before he reaches his first large upgrade.
FAQ
No — current data marks this as a counter matchup: Udyr has the statistical edge. Locke wins 37.0% of the recorded games.
37.0% from Locke's perspective, measured on patch 16.13.1.
651 ranked games at Emerald rank and above, across all regions.
The current Locke build — items, runes and skill order from the same data set — is on the Locke build page.