

Taliyah vs Locke Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Taliyah the mage/support hybrid, Locke the assassin/mage hybrid. The sample behind this page is 175 games from patch 16.13.1, and Taliyah wins 56.6% of them. Being 6.6 points clear of the 50% line makes Locke a favourable draw for Taliyah.
Because Taliyah is magic-based and Locke physical-based, the counter-item is obvious but different for each. Starting health splits 655 to 550 in Locke’s favour, with armour at 18 against 32. Early physical trades read in Locke’s favour thanks to 14 more armour. At full build levels the gap widens to 2508 HP versus 2318, favouring Locke. There is a movement gap too: 330 for Taliyah, 340 for Locke.
The 525-versus-125 attack range gap means Taliyah can contest the wave from outside Locke’s reach. Locke wins only by collapsing the distance, which usually means a cooldown or a gank.
A missed Weaver’s Wall from Taliyah hands Locke the window to land Soul Ignition. Whoever spends Weaver’s Wall or Purgatory first hands the other a window.
The Taliyah versus Locke numbers rebuild from current Emerald and above games.
FAQ
Yes — Taliyah holds the statistical advantage in this matchup. Taliyah wins 56.6% of the recorded games.
56.6% from Taliyah's perspective, measured on patch 16.13.1.
175 ranked games at Emerald rank and above, across all regions.
The current Taliyah build — items, runes and skill order from the same data set — is on the Taliyah build page.