

Syndra vs Tristana Counter Pick
Matchup Summary
What the Data Means
Tristana starts at 550 attack range, level with her opponent, and then grows, since Draw a Bead extends it as she levels. Early trades are therefore even and the middle of the game gets progressively more awkward, yet the record reads 60.76% for Syndra across 237 games on patch 16.13.1, an Easy grade. The shape of Tristana’s threat explains it. She commits with Rocket Jump, lands with a short slow, and then needs time on target for Explosive Charge to detonate. All of that happens at close quarters against a champion whose Scatter the Weak knocks enemies back and stuns anything a Dark Sphere is pushed through.
Resistances agree. Tristana holds the larger health pool at 640 base and 2,374 at level 18, with 98 armor there, but only 28 base magic resist against Syndra’s 30, and armor is irrelevant to Unleashed Power, which throws every stored sphere at a single champion. Buster Shot serves as escape and disengage, knocking Syndra away rather than finishing her, so a failed all-in usually leaves Tristana out of position with cooldowns spent. Rapid Fire raises her attack speed for a short window and is the tell that the commitment is coming, which gives the mage a moment to place a sphere on the likely landing spot. Difficulty 8 against 4 is the honest caveat: sphere management asks far more of the player than anything on the marksman side of the fight.
FAQ
Yes — Syndra holds the statistical advantage in this matchup. Syndra wins 60.8% of the recorded games.
60.8% from Syndra's perspective, measured on patch 16.13.1.
237 ranked games at Emerald rank and above, across all regions.
The current Syndra build — items, runes and skill order from the same data set — is on the Syndra build page.