

Tristana vs Kassadin Counter Pick
Matchup Summary
What the Data Means
This is a race between a champion who is dangerous immediately and one who is dangerous once Riftwalk comes online. Tristana’s 56.7% over 372 games on patch 16.13.1 indicates the race is usually settled before the second half of the game arrives.
- Range: 550 units and rising through Draw a Bead against 150, with Force Pulse needing charges from spells cast nearby before it can answer.
- Defenses: Void Stone reduces magic damage and Null Sphere’s shield absorbs it, yet Tristana’s damage is entirely physical, so both are spent on the wrong threat.
- Armor: 21 at level one and 89 at eighteen for Kassadin against 30 and 98, which leaves the champion who must walk forward as the softer one.
Explosive Charge punishes a bad blink, since a bomb placed on a target travels with him and detonates on schedule. Rocket Jump and Buster Shot then supply two separate disengage options against a champion whose whole threat is arriving repeatedly, and consecutive Riftwalks cost escalating mana. Nether Blade restores some of that mana on its empowered attack, which is why surrendering the range advantage turns a short trade into a long one. The difficulty spread of 8 against 4 matters as well: one mistimed sequence leaves Kassadin standing at 646 base health inside her attack range, with 335 movement against 325 and no clean way out. The Kassadin profile carries his scaling numbers.
FAQ
Yes — Tristana holds the statistical advantage in this matchup. Tristana wins 56.7% of the recorded games.
56.7% from Tristana's perspective, measured on patch 16.13.1.
372 ranked games at Emerald rank and above, across all regions.
The current Tristana build — items, runes and skill order from the same data set — is on the Tristana build page.