

Quinn vs Locke Counter Pick
Matchup Summary
What the Data Means
In Jungle, this is Quinn versus Locke — a marksman/assassin hybrid against a assassin/mage hybrid. Over 441 ranked games on patch 16.13.1, Quinn closes out 58.5% of them. That is 8.5 points above even, so Locke is one of the matchups Quinn can lean on.
Track Heightened Senses on Quinn and Purgatory on Locke — the matchup swings on those two. Whoever spends Behind Enemy Lines or Purgatory first hands the other a window.
Neither profile surprises the other: Quinn and Locke are both physical threats. Starting health splits 655 to 565 in Locke’s favour, with armour at 28 against 32. At full build levels the gap widens to 2508 HP versus 2384, favouring Locke. Speed reads 330 to 340, handing Locke the better rotations.
Range decides much of the early game: Quinn attacks from 525 units, Locke from 125. Locke has to create the opening before the trade maths turn around — a gap-closer, a freeze, or help from the jungle.
Read 58.5% as a trend: 441 games is useful, not final.
FAQ
Yes — Quinn holds the statistical advantage in this matchup. Quinn wins 58.5% of the recorded games.
58.5% from Quinn's perspective, measured on patch 16.13.1.
441 ranked games at Emerald rank and above, across all regions.
The current Quinn build — items, runes and skill order from the same data set — is on the Quinn build page.