

Gragas vs Locke Counter Pick
Matchup Summary
What the Data Means
Locke pays health to function, and Gragas is built to make that bill expensive. Soul Ignition grants attack speed and move speed while damaging him throughout its duration, refunding only part of the cost at the end; Happy Hour, meanwhile, tops Gragas up periodically whenever he casts something. Across 210 games on patch 16.13.1 that trade has gone Gragas’s way 58.1% of the time.
- Damage type: Locke is listed as physical, so Gragas’s 38 base armor rising to 123 by level 18 is the stat that decides most exchanges.
- Health: 640 against 655 at level one is close, but Gragas reaches 2,595 by level 18 to 2,508, and he never spends health to deal damage.
- Movement: Locke travels at 340 to Gragas’s 330 and adds more with Soul Ignition, so Explosive Cask is better saved to cut off his exit than used to open.
Ashen Pursuit teleports Locke into position before he dashes onto a target, which telegraphs the commitment; a Body Slam stun during that window ends the sequence before Ritual Nails marks can be consumed. Purgatory executes wounded targets and grows stronger for sealing champions away, so a Gragas who lingers at low health after a skirmish hands the matchup back. Both are rated 5 for difficulty, and both carry 32 base magic resist, so Drunken Rage’s magic damage stays relevant from the first clash to the last. See Gragas and Locke.
FAQ
Yes — Gragas holds the statistical advantage in this matchup. Gragas wins 58.1% of the recorded games.
58.1% from Gragas's perspective, measured on patch 16.13.1.
210 ranked games at Emerald rank and above, across all regions.
The current Gragas build — items, runes and skill order from the same data set — is on the Gragas build page.