Gragas
Diana
VS

Gragas vs Diana Counter Pick

Jungle 42.7% Win Rate (Gragas) 164 games Patch 16.13.1 Hard for Gragas

Matchup Summary

Perspective
Gragas
Opponent
Diana
Role
Jungle
Type
Diana counters Gragas
Win Rate
42.7% for Gragas
Sample Size
164 ranked games
Reverse View
Diana vs Gragas
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Both champions clear camps with area damage and both want the same thing from the jungle: an early skirmish taken with a numbers advantage. Over 164 games on patch 16.13.1 Gragas comes out behind at 42.7%, a hard rating.

Mobility explains most of it. Lunar Rush has no cooldown when it dashes to a target already afflicted with Moonlight from Crescent Strike, so Diana chains approaches that Gragas can only answer with a single Body Slam on full cooldown. She also moves at 345 against 330, which decides who arrives first at a contested objective. Pale Cascade shields on top of that and refreshes as its spheres detonate, so part of the burst window from Explosive Cask and Barrel Roll is absorbed before it registers.

Gragas keeps the sturdier frame: 2,595 health and 123 armor at level 18 against 2,493 and 104.1, plus 64 attack damage at level one to her 57 and 38 armor to her 31. Happy Hour heals him periodically on casts, real sustain between camps. Both deal mixed damage, so no resistance is wasted on either side. Attack range is close, 150 units against 125, so neither side pokes the other off a camp. The gap is tempo and execution, rated 4 against his 5, and Moonfall pulls enemies inward while a cask knocks them away.

FAQ

No — current data marks this as a counter matchup: Diana has the statistical edge. Gragas wins 42.7% of the recorded games.