

Diana vs Locke Counter Pick
Matchup Summary
What the Data Means
In Jungle, this is Diana versus Locke — a fighter/assassin hybrid against a assassin/mage hybrid. Over 1,532 ranked games on patch 16.13.1, Diana closes out 60.6% of them. That is 10.6 points above even, so Locke is one of the matchups Diana can lean on.
This is a melee mirror in terms of reach — 150 versus 125 — so spacing matters less than ability timing.
Pale Cascade (W) and Purgatory (R) are usually what decide a trade between Diana and Locke. The pressure spikes when Moonfall and Purgatory come online together.
This is a mixed-versus-mixed exchange between Diana and Locke. The stat sheet reads 640 HP and 31 armour for Diana against 655 and 32 for Locke. Level 18 armour lands at 104 for Diana and 103 for Locke. Diana moves quicker at base (345 against 340), which shows up on roams.
A 1,532-game window is wide enough to trust the direction, narrow enough to shift.
FAQ
Yes — Diana holds the statistical advantage in this matchup. Diana wins 60.6% of the recorded games.
60.6% from Diana's perspective, measured on patch 16.13.1.
1,532 ranked games at Emerald rank and above, across all regions.
The current Diana build — items, runes and skill order from the same data set — is on the Diana build page.