Diana
Fiddlesticks
VS

Diana vs Fiddlesticks Counter Pick

Jungle 43.0% Win Rate (Diana) 521 games Patch 16.13.1 Hard for Diana

Matchup Summary

Perspective
Diana
Opponent
Fiddlesticks
Role
Jungle
Type
Fiddlesticks counters Diana
Win Rate
43.0% for Diana
Sample Size
521 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

In Jungle, this is Diana versus Fiddlesticks — a fighter/assassin hybrid against a mage/support hybrid. Over 521 ranked games on patch 16.13.1, Diana closes out 43.0% of them. Sitting 7.0 points below the 50% line marks Fiddlesticks as a genuine problem pick for Diana.

Fiddlesticks holds a 330-unit range advantage (480 to 150), and that shapes how the matchup is traded out. Fiddlesticks can poke for free, so Diana has to pick a moment instead of trading blindly.

Pale Cascade (W) and Crowstorm (R) are usually what decide a trade between Diana and Fiddlesticks. Then it becomes Moonfall against Crowstorm, and the one still holding it sets the terms.

This is a mixed-versus-mixed exchange between Diana and Fiddlesticks. Diana opens on 640 health and 31 armour, Fiddlesticks on 650 and 34. By level 18 that becomes 2493 health and 104 armour for Diana against 2452 and 114 for Fiddlesticks. Diana moves quicker at base (345 against 335), which shows up on roams.

Riot scores Fiddlesticks at 9/10 for difficulty against 4/10, and that gap alone drags on the average. The Diana versus Fiddlesticks numbers rebuild from current Emerald and above games.

FAQ

No — current data marks this as a counter matchup: Fiddlesticks has the statistical edge. Diana wins 43.0% of the recorded games.