

Diana vs Nasus Counter Pick
Matchup Summary
What the Data Means
Diana, Scorn of the Moon, meets Nasus, the Curator of the Sands, in the jungle. Over 868 ranked games on patch 16.13.1, Diana closes out 45.5% of them. That is 4.5 points under even, which is why Nasus is listed among the champions Diana struggles into.
Spirit Fire (E) is the ability Diana has to respect, just as Nasus plays around Crescent Strike. Level six shifts things: Moonfall on one side, Fury of the Sands on the other.
Both champions are melee (Diana at 150, Nasus at 125), so the matchup is decided by cooldowns rather than reach.
With Diana and Nasus both dealing mixed damage, stacking a single stat answers most of it. Diana opens on 640 health and 31 armour, Nasus on 650 and 34. By level 18 that becomes 2493 health and 104 armour for Diana against 2418 and 114 for Nasus. On autos alone the numbers read 57 AD for Diana and 67 for Nasus. Nasus covers ground faster from level one (345 against 350).
Stats for Nasus in this matchup are recalculated automatically for Jungle.
FAQ
No — current data marks this as a counter matchup: Nasus has the statistical edge. Diana wins 45.5% of the recorded games.
45.5% from Diana's perspective, measured on patch 16.13.1.
868 ranked games at Emerald rank and above, across all regions.
The current Diana build — items, runes and skill order from the same data set — is on the Diana build page.