

Fiddlesticks vs Locke Counter Pick
Matchup Summary
What the Data Means
Fiddlesticks, the Ancient Fear, meets Locke, the Ashen Exorcist, in the jungle. 677 tracked games on 16.13.1 put Fiddlesticks at a 61.3% win rate into Locke. Being 11.3 points clear of the 50% line makes Locke a favourable draw for Fiddlesticks.
The magic-versus-physical split between Fiddlesticks and Locke decides which resistance matters first. The stat sheet reads 650 HP and 34 armour for Fiddlesticks against 655 and 32 for Locke. Late-game bases read 2452 health / 114 armour for Fiddlesticks and 2508 / 103 for Locke. Base movement favours Locke — 335 versus 340.
Watch the cooldowns that swing it: Fiddlesticks’s Terrify (Q) against Locke’s Ashen Pursuit (E). Ultimates decide the rest — Crowstorm versus Purgatory.
The 480-versus-125 attack range gap means Fiddlesticks can contest the wave from outside Locke’s reach. Every step Locke takes forward is one Fiddlesticks can answer from range.
A 9/10 difficulty rating on Fiddlesticks, against 5/10, means the sample includes plenty of players still learning it. The 677-game sample behind Fiddlesticks versus Locke is data rather than opinion.
FAQ
Yes — Fiddlesticks holds the statistical advantage in this matchup. Fiddlesticks wins 61.3% of the recorded games.
61.3% from Fiddlesticks's perspective, measured on patch 16.13.1.
677 ranked games at Emerald rank and above, across all regions.
The current Fiddlesticks build — items, runes and skill order from the same data set — is on the Fiddlesticks build page.