PSoul Siphon
Morgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.
the Fallen
Morgana is defined by two spells that can each single-handedly swing a game: Dark Binding and Black Shield. She is primarily played as a support, with mid lane as a secondary option, and despite a difficulty rating of 1 she rewards deep game knowledge about when to hold or spend her key cooldowns.
Dark Binding is a long root that locks an enemy in place with dark magic while dealing solid damage. Landing it in lane opens kill windows for her carry; landing it on a diving assassin can save a teammate outright. Tormented Shadow complements it by cursing an area with damage over time that ramps up the lower the target’s health, making it a strong zoning tool, a waveclear engine for her mid lane games, and a way to punish anyone standing still in her root.
Black Shield is what makes Morgana a nightmare for crowd-control-reliant compositions. The barrier absorbs magic damage and blocks disabling effects entirely until broken, letting her neutralize hooks, stuns and binds aimed at her carries. Against engage supports, a well-timed shield deletes their entire gameplan.
Soul Shackles turns her into a fight-ending threat: she chains nearby enemy champions, gains Move Speed to chase, and the chains slow and eventually stun anyone who fails to escape, often paired with a flash into the enemy backline. Her Soul Siphon passive keeps her healthy by healing off damage dealt. Morgana suits patient players who win through prediction, denial and perfectly timed counterplay.
PMorgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.
QMorgana binds an enemy in place with dark magic, forcing them to feel the pain they've caused and dealing magic damage.
WMorgana casts a cursed shadow on an area, damaging enemies who dare stand in her dark circle. They receive magic damage over time, which increases the lower health they are.
EMorgana anoints an ally with a protective barrier of starfire, which absorbs magical damage and disabling effects until it is broken.
RMorgana unleashes the full force of her Celestial power as she unbinds her wings and hovers above the ground. She lashes chains of dark pain onto nearby enemy champions, gaining Move Speed. The chains slow and deal initial damage and, after a delay, stun those who are unable to break them.
| HP | 630 |
| HP per level | 104 |
| Mana | 340 |
| Resource per level | 60 |
| Armor | 25 |
| Magic Resist | 30 |
| Attack Damage | 56 |
| Attack Speed | 0.625 |
| Move Speed | 335 |
| Attack Range | 450 |
| HP Regen | 5.5 |
| Resource Regen | 11 |
Imported from op.gg · updated every 48 hours.
Win rates are Morgana's results against each champion, imported from op.gg.
Morgana is usually played in Support or Mid.
Morgana is classified as Support / Mage and uses Mana as a resource.
Soul Siphon (Passive), Dark Binding (Q), Tormented Shadow (W), Black Shield (E), Soul Shackles (R).
Yes — current Morgana builds are listed above.
Trymbi, Badmilk, Damage, Gyeong, Hakuho.

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