The timing is almost ironic: back in May, Sony announced it would stop bringing its story-driven exclusives to PC. Yet on July 8, the very same teams rolled out a technical update for five Insomniac games at once. So the ports from a fading era are getting more care than some brand-new releases see.
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What Got Updated: Spider-Man 2, Miles Morales, Remastered, and Ratchet & Clank
The patches landed simultaneously for four titles from Insomniac and port studio Nixxes:
| Game | Version | Main Change |
|---|---|---|
| Marvel’s Spider-Man 2 | 2.629.0.0 | FSR 3.1.4, DualSense Edge support |
| Marvel’s Spider-Man Remastered | 4.630.0.0 | FSR 3.1.4, UI fixes, DualSense Edge support |
| Marvel’s Spider-Man: Miles Morales | 4.630.0.0 | FSR 3.1.4, UI fixes, DualSense Edge support |
| Ratchet & Clank: Rift Apart | 3.630.1.0 | FSR 3.1.4, DualSense Edge support |
On paper, the changes look modest — no new content, no graphical overhaul. But the real technical story is hiding inside these “small” patches: support for AMD FSR 4.
What AMD FSR 4 Redstone Actually Does — and Who Needs It
FSR 4 in these games isn’t a full upscaler rollout — it’s specifically the ML-based frame generation mode known under the codename Redstone. It relies on neural network models instead of the older algorithmic approach, which in theory produces a cleaner image with fewer artifacts around fast-moving objects — think web-slinging, Ratchet’s weapon fire, or Venom’s symbiote effects.
One key catch: the feature only works on AMD Radeon RX 9000-series GPUs with driver 25.12.1 or newer. Owners of RX 7000 cards and earlier will get the stability improvements from this update, but not FSR 4 itself.
DualSense Edge on PC: What Changed for Controller Support
The second notable change across these patches is improved DualSense Edge support — Sony’s premium controller with customizable back buttons and swappable stick modules. Previously, PC players using this controller occasionally ran into issues with profiles and trigger settings not being recognized correctly; that should now work far more reliably.
The Frame Generation Bug Fixed in Spider-Man 2 and Remastered
Developers also squashed an annoying interface bug: switching between DLSS Frame Generation and FSR Frame Generation could cause the NVIDIA option to disappear from the settings menu entirely until the game was relaunched. It’s a small thing for NVIDIA GPU owners, but these small things are exactly what erode trust in a port during the first few hours of play.
Should You Update Right Now?
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RX 9000 owners — updating is essential; it’s a direct quality boost for frame generation.
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NVIDIA GPU owners — worth installing just to fix the Frame Generation menu bug.
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Players without newer RTX/RX hardware — the impact will be minimal, but the patch won’t hurt and requires no setting changes.
What This Means Amid Sony’s Retreat From PC
Sony formally announced back in May that it would stop porting story-driven single-player exclusives to PC. But this July 8 update signals that the ports already out in the wild aren’t being left to rot. For the community, that’s a fairly comfortable position: fewer big new ports may be coming, but technical support for the existing ones appears set to continue, at least until it becomes too costly for the studios to maintain.
Don’t expect any revolutions from these games — this is routine technical maintenance, not a content patch. But for anyone still working through Spider-Man 2, or upgrading to a new AMD card, the difference in image quality will be noticeable from the very first minutes of play.
