Danil “donk” Kryshkovets gave a historical performance in CS2, stopping one step away from the mark of 100 murders in one meeting on the FACEIT platform. The marathon game lasted for 66 rounds and ended with the triumph of his team, and Danil himself closed the server with statistics 95-38-15. None of his teammates could even cross the threshold of 50 frags.

Kryshkovets literally destroyed his opponents. For one card, he shot almost 10 thousand damage. A spectacular ace also flew into the piggy bank of achievements.
This result does not surprise those who follow the player’s career from the very beginning. Former captain of the Dragons Leonid “chopper” Vishnyakov recalled the first training sessions with the young talent more than once. According to him, Kryshkovets’ rare gift and potential were immediately noticeable — reaching the top level was only a matter of time.
As a result, donk proved once again that his individual form remains exceptional even in the most exhausting matches. It seems that there are simply no limits for this guy in modern CS2. However, the “bare” numbers of the record hide the verified mathematics of movements, which should be sorted out by the bones.
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Analysis of the donk record on Anubis: tactics and statistics
Danil literally blew apart his opponents in the marathon for 66 rounds, making 15 assists and three aces at once. The team snatched the victory with a score of 34:32 after an endless series of overtimes, but the key factor was the aggressive style of play of Kryshkovets. As the main entry frager, he inflicted a monstrous 10,000 damage, constantly taking away the first contacts and clearing space for teammates.
On Anubis, donk relied on quick exits through the foreign ministry and the “water”.

His tactics were based on prefires on connectors. After each frag, Danil immediately changed his position, going into the opponents’ backs. In one of the decisive rounds, he was the first to break into point B, clearing the connector with a bunch of flash drives and Molotov, after which he “got” frag on haven. This stability throughout the 66 rounds was made possible by reading the defense rotations — Danil did not allow himself to be squeezed into a vice and always had support from Tim for the exchange.
Such an aggressive style requires a perfect mechanical base, which is best confirmed by moments of triumph.
Microcontrol and aim donk: Secrets of Spirit Leader Shooting

Donk scored one of the three aces in the pistol round for the attack. He executed a wide mid rush with an impeccable counter-strafe, knocking out the head of the first opponent. Then there was a sharp U—turn to the connector and heaven – under the cover of grenades, Danil finished off the remaining enemies. In this episode, the main feature of his aim is visible: the crosshair always freezes at head level, stopping exactly at the desired pixel. The low sensitivity of the mouse allows him to make precise flicks, leaving no chance for rivals to respond.
But phenomenal shooting is not only a natural gift, but the result of a rigorous training system that anyone can apply.
How to train AIM in CS2: tips from donk and exercises
To get closer to Danil’s level, you first need to upgrade the prefair discipline. On Anubis, it is important to always stitch the corners (water and connector), keeping the sight at head level and constantly varying the peak timings. To set a corporate aim, donk recommends devoting at least 30 minutes a day to FFA DM, focusing on flicks and counter-straights. Simulators like KovaaK or Aim Lab at medium distances, combined with AK-47 recoil control, will create the very mechanics where reaction merges with positioning.
Add to this the competent use of grenades to clear positions, and you will begin to open the defenses as effectively as the best Team Spirit player does.
