

Yone vs Aurelion Sol Counter Pick
Matchup Summary
What the Data Means
Yone is a fighter/assassin hybrid, Aurelion Sol a mage, and they meet in the Mid lane. Over 533 ranked games on patch 16.13.1, Yone closes out 57.6% of them. That is 7.6 points above even, so Aurelion Sol is one of the matchups Yone can lean on.
Mismatched profiles here: physical on Yone’s side, magic on Aurelion Sol’s. Starting health splits 620 to 600 in Yone’s favour, with armour at 33 against 22. 11 armour of separation tilts level-one trades toward Yone. By level 18 that becomes 2405 health and 111 armour for Yone against 2130 and 90 for Aurelion Sol. On autos alone the numbers read 62 AD for Yone and 58 for Aurelion Sol. Yone walks at 345 and Aurelion Sol at 340, so Yone dodges skillshots a fraction easier.
Yone looks for Soul Unbound (E); Aurelion Sol answers with Breath of Light (Q). Level six shifts things: Fate Sealed on one side, Falling Star / The Skies Descend on the other. Note the resource bars too: Flow versus Mana.
Aurelion Sol holds a 375-unit range advantage (550 to 175), and that shapes how the lane is traded out. The burden is on Yone: Aurelion Sol has no reason to walk into an even fight.
Sample size counts as much as the number — 533 games for Aurelion Sol here.
FAQ
Yes — Yone holds the statistical advantage in this matchup. Yone wins 57.6% of the recorded games.
57.6% from Yone's perspective, measured on patch 16.13.1.
533 ranked games at Emerald rank and above, across all regions.
The current Yone build — items, runes and skill order from the same data set — is on the Yone build page.