

Aurelion Sol vs Yone Counter Pick
Matchup Summary
What the Data Means
In Mid, this is Aurelion Sol versus Yone — a mage against a fighter/assassin hybrid. Over 553 ranked games on patch 16.13.1, Aurelion Sol closes out 42.9% of them. That is 7.1 points under even, which is why Yone is listed among the champions Aurelion Sol struggles into.
Aurelion Sol holds a 375-unit range advantage (550 to 175), and that shapes how the lane is traded out. Aurelion Sol can poke for free, so Yone has to pick a moment instead of trading blindly.
Astral Flight (W) and Fate Sealed (R) are usually what decide a trade between Aurelion Sol and Yone. Falling Star / The Skies Descend and Fate Sealed are the two buttons that end the exchange outright. Note the resource bars too: Mana versus Flow.
Aurelion Sol pressures through magic damage; Yone through physical. The stat sheet reads 600 HP and 22 armour for Aurelion Sol against 620 and 33 for Yone. Yone absorbs early autos better by 11 armour. Level 18 armour lands at 90 for Aurelion Sol and 111 for Yone. On autos alone the numbers read 58 AD for Aurelion Sol and 62 for Yone. Yone moves quicker at base (340 against 345), which shows up on roams.
Figures refresh from Emerald+ ranked play, so this Aurelion Sol page follows the live meta.
FAQ
No — current data marks this as a counter matchup: Yone has the statistical edge. Aurelion Sol wins 42.9% of the recorded games.
42.9% from Aurelion Sol's perspective, measured on patch 16.13.1.
553 ranked games at Emerald rank and above, across all regions.
The current Aurelion Sol build — items, runes and skill order from the same data set — is on the Aurelion Sol build page.