

Yone vs Vex Counter Pick
Matchup Summary
What the Data Means
Doom ‘n Gloom is written against champions like Yone. Vex periodically becomes empowered so that her next basic ability fears enemies and interrupts dashes, and every nearby enemy dash feeds the pattern — Mortal Steel at two stacks of Gathering Storm, the return from Soul Unbound and the Fate Sealed blink all qualify. Across 918 games on 16.13.1 that specificity shows up as 41.5% for Yone, a Hard rating.
The distance she keeps is the second problem. Vex attacks from 550 units to Yone’s 175 and holds 335 move speed against his 345, so a ten-point difference does not deliver him into her face quickly enough to skip the interruption window. Personal Space shields and damages at close quarters, Looming Darkness slows and applies Gloom over an area, and Shadow Surge marks a champion before letting her dash to them. There is an answer at every distance.
Her defences are thin and that is the opening. Vex sits on 23 armor and 28 magic resistance at level 1, growing to 98.7 armor by level 18, while her mixed damage profile punishes anyone who buys a single resistance. Yone ends level 18 on 2,405 health to her 2,358, so trades that begin after the empowered passive is spent still favour him; the ones that begin before it do not.
FAQ
No — current data marks this as a counter matchup: Vex has the statistical edge. Yone wins 41.5% of the recorded games.
41.5% from Yone's perspective, measured on patch 16.13.1.
918 ranked games at Emerald rank and above, across all regions.
The current Yone build — items, runes and skill order from the same data set — is on the Yone build page.