

Xerath vs Orianna Counter Pick
Matchup Summary
What the Data Means
Xerath is a mage/support hybrid, Orianna a mage/support hybrid, and they meet in the Mid lane. 673 tracked games on 16.13.1 put Xerath at a 56.8% win rate into Orianna. Being 6.8 points clear of the 50% line makes Orianna a favourable draw for Xerath.
Xerath looks for Shocking Orb (E); Orianna answers with Command: Attack (Q). The pressure spikes when Rite of the Arcane and Command: Shockwave come online together.
Xerath and Orianna overlap on magic damage, so itemisation converges rather than splits. Xerath carries 596 base health to Orianna’s 565, and 22 armour to 20. Late-game bases read 2398 health / 102 armour for Xerath and 2435 / 91 for Orianna. On autos alone the numbers read 55 AD for Xerath and 44 for Orianna. Xerath walks at 340 and Orianna at 325, so Xerath dodges skillshots a fraction easier.
This is a ranged mirror in terms of reach — 525 versus 525 — so spacing matters less than ability timing.
Behind 56.8% are 673 games against Orianna, not a handful of anecdotes.
FAQ
Yes — Xerath holds the statistical advantage in this matchup. Xerath wins 56.8% of the recorded games.
56.8% from Xerath's perspective, measured on patch 16.13.1.
673 ranked games at Emerald rank and above, across all regions.
The current Xerath build — items, runes and skill order from the same data set — is on the Xerath build page.