Xerath
Rakan
VS

Xerath vs Rakan Counter Pick

Support 42.3% Win Rate (Xerath) 529 games Patch 16.13.1 Hard for Xerath

Matchup Summary

Perspective
Xerath
Opponent
Rakan
Role
Support
Type
Rakan counters Xerath
Win Rate
42.3% for Xerath
Sample Size
529 ranked games
Reverse View
Rakan vs Xerath
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

225 units of attack range separate them, 525 against 300, and the gap settles nothing, because Rakan’s kit is three separate ways to cover ground. Xerath records 42.3% over 529 support games captured on patch 16.13.1.

Xerath is the immobile half of this pairing and the softer one. Xerath carries 22 base armor and 596 base health, reaching 101.9 and 2,398 at level 18, against Rakan’s 30 and 610 climbing to 113.3 and 2,293, and Fey Feathers periodically hands Rakan a shield that can absorb the opening Shocking Orb outright. Rite of the Arcane, the ability that should punish a diving support, immobilizes Xerath while it fires, which is precisely the moment Rakan is looking for. Both deal magic damage, so one resistance purchase on the other side answers them together. Full kit: Rakan.

  • Grand Entrance dashes to a location and knocks up nearby enemies on arrival.
  • Battle Dance flies to an allied champion with a shield and re-casts free for a short duration.
  • The Quickness grants move speed while charming and damaging everyone he touches.
  • Gleaming Quill deals magic damage and, once it strikes a champion or epic monster, lets Rakan heal his allies, so an even poke trade still loses ground.
  • Move speed of 340 against 335 is Xerath’s only mobility edge; difficulty runs 8 against 5.

FAQ

No — current data marks this as a counter matchup: Rakan has the statistical edge. Xerath wins 42.3% of the recorded games.