

Xerath vs Swain Counter Pick
Matchup Summary
What the Data Means
Xerath is a mage/support hybrid, Swain a mage/support hybrid, and they meet in the Support lane. 474 tracked games on 16.13.1 put Xerath at a 57.0% win rate into Swain. A 7.0-point edge is what puts this matchup in Xerath’s column.
Xerath and Swain overlap on magic damage, so itemisation converges rather than splits. Starting health splits 596 to 595 in Xerath’s favour, with armour at 22 against 25. By level 18 that becomes 2398 health and 102 armour for Xerath against 2278 and 105 for Swain. Xerath walks at 340 and Swain at 330, so Xerath dodges skillshots a fraction easier.
This is a ranged mirror in terms of reach — 525 versus 525 — so spacing matters less than ability timing.
Xerath looks for Shocking Orb (E); Swain answers with Death’s Hand (Q). Whoever spends Rite of the Arcane or Demonic Ascension first hands the other a window.
Xerath players logged 474 of these games to produce the 57.0% figure. The Xerath versus Swain numbers rebuild from current Emerald and above games.
FAQ
Yes — Xerath holds the statistical advantage in this matchup. Xerath wins 57.0% of the recorded games.
57.0% from Xerath's perspective, measured on patch 16.13.1.
474 ranked games at Emerald rank and above, across all regions.
The current Xerath build — items, runes and skill order from the same data set — is on the Xerath build page.