

Wukong vs Pantheon Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Wukong the fighter/tank hybrid, Pantheon the fighter/assassin hybrid. The sample behind this page is 294 games from patch 16.13.1, and Wukong wins 56.5% of them. That is 6.5 points above even, so Pantheon is one of the matchups Wukong can lean on.
This is a melee mirror in terms of reach — 175 versus 175 — so spacing matters less than ability timing.
Shared damage type here — physical for Wukong as well as Pantheon. Level-one bases: Wukong 610 HP / 31 armour / 28 MR, Pantheon 650 / 40 / 28. The 9-armour edge belongs to Pantheon. Scaling matters as well: Wukong ends on 2293 HP, Pantheon on 2503. There is a movement gap too: 340 for Wukong, 345 for Pantheon.
A missed Cyclone from Wukong hands Pantheon the window to land Shield Vault. The pressure spikes when Cyclone and Grand Starfall come online together.
Data here updates on its own rather than sitting as a fixed snapshot taken on 16.13.1.
FAQ
Yes — Wukong holds the statistical advantage in this matchup. Wukong wins 56.5% of the recorded games.
56.5% from Wukong's perspective, measured on patch 16.13.1.
294 ranked games at Emerald rank and above, across all regions.
The current Wukong build — items, runes and skill order from the same data set — is on the Wukong build page.