Pantheon
Wukong
VS

Pantheon vs Wukong Counter Pick

Top 43.6% Win Rate (Pantheon) 156 games Patch 16.13.1 Hard for Pantheon

Matchup Summary

Perspective
Pantheon
Opponent
Wukong
Role
Top
Type
Wukong counters Pantheon
Win Rate
43.6% for Pantheon
Sample Size
156 ranked games
Reverse View
Wukong vs Pantheon
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

In Top, this is Pantheon versus Wukong — a fighter/assassin hybrid against a fighter/tank hybrid. Over 156 ranked games on patch 16.13.1, Pantheon closes out 43.6% of them. Sitting 6.4 points below the 50% line marks Wukong as a genuine problem pick for Pantheon.

This is a melee mirror in terms of reach — 175 versus 175 — so spacing matters less than ability timing.

Neither profile surprises the other: Pantheon and Wukong are both physical threats. The stat sheet reads 650 HP and 40 armour for Pantheon against 610 and 31 for Wukong. That 9-point armour gap favours Pantheon in the first all-in. Scaling matters as well: Pantheon ends on 2503 HP, Wukong on 2293. Speed reads 345 to 340, handing Pantheon the better rotations.

Track Shield Vault on Pantheon and Cyclone on Wukong — the lane swings on those two. Grand Starfall and Cyclone are the two buttons that end the exchange outright.

No hand-editing here — the Pantheon figures come straight from ranked play.

FAQ

No — current data marks this as a counter matchup: Wukong has the statistical edge. Pantheon wins 43.6% of the recorded games.