

Lux vs Yone Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the Mid lane: Lux the mage/support hybrid, Yone the fighter/assassin hybrid. 1,095 tracked games on 16.13.1 put Lux at a 55.3% win rate into Yone. That is 5.3 points above even, so Yone is one of the matchups Lux can lean on.
The 550-versus-175 attack range gap means Lux can contest the wave from outside Yone’s reach. That forces Yone to play around cooldowns and pathing rather than raw stats.
Lux deals mostly magic damage while Yone leans physical, so the first defensive buy rarely overlaps. Level-one bases: Lux 580 HP / 21 armour / 30 MR, Yone 620 / 33 / 32. That 12-point armour gap favours Yone in the first all-in. Scaling matters as well: Lux ends on 2263 HP, Yone on 2405. Yone also hits harder before items — 62 AD to 54. Movement speed: Lux 330, Yone 345.
Lux threatens Final Spark; Yone counters through Spirit Cleave. The pressure spikes when Final Spark and Fate Sealed come online together. Lux pays in Mana, Yone in Flow, so extended trades drain them at different rates.
A 8/10 difficulty rating on Yone, against 5/10, means the sample includes plenty of players still learning it. Read 55.3% as a trend: 1,095 games is useful, not final.
FAQ
Yes — Lux holds the statistical advantage in this matchup. Lux wins 55.3% of the recorded games.
55.3% from Lux's perspective, measured on patch 16.13.1.
1,095 ranked games at Emerald rank and above, across all regions.
The current Lux build — items, runes and skill order from the same data set — is on the Lux build page.