

Lux vs Naafiri Counter Pick
Matchup Summary
What the Data Means
Naafiri closes distance in a way most melee champions cannot, and the numbers reflect it: Lux loses at 45.1% across 546 games on patch 16.13.1. Her attack range is 125 against 550, but We Are More spawns packmates that attack whatever she attacks, so pressure arrives before she does. Darkin Daggers sends the pack leaping at a bleeding target, and Eviscerate plus Hounds’ Pursuit supply two separate dashes onto a champion with no mobility whatsoever.
Damage types compound the problem. Naafiri deals physical damage, so the magic resistance a mage matchup would usually justify is wasted, while Lux’s magic output runs into 32 base magic resistance — higher than her own 30. Naafiri moves at 340 to 330, and her armor climbs from 28 to 99.4 while Lux goes from 21 to 109.4, meaning the early advantage sits firmly on the assassin’s side. The workable plan is spacing rather than trading: Lucent Singularity placed between Lux and the pack slows the approach, and Light Binding has to be saved for the moment The Call of the Pack ends, since Naafiri is untargetable while it runs. A difficulty rating of 2 against Lux’s 5 underlines how little needs to go right on the other side. Her kit is laid out on the Naafiri champion page.
FAQ
No — current data marks this as a counter matchup: Naafiri has the statistical edge. Lux wins 45.1% of the recorded games.
45.1% from Lux's perspective, measured on patch 16.13.1.
546 ranked games at Emerald rank and above, across all regions.
The current Lux build — items, runes and skill order from the same data set — is on the Lux build page.