

Kassadin vs Aurelion Sol Counter Pick
Matchup Summary
What the Data Means
Void Stone shapes the entire matchup. Kassadin takes reduced magic damage as a baseline, and the Star Forger’s kit — Breath of Light, Singularity, Falling Star — is magic throughout. That structural mismatch shows up as 58.4% for Kassadin across 245 games on patch 16.13.1, and it holds despite Aurelion Sol attacking from 550 units against 150.
Before level 6 he controls the ground. Breath of Light channels for several seconds and splashes onto nearby enemies, Singularity drags targets toward a black hole, and Astral Flight carries him over terrain while he keeps casting. Cosmic Creator converts all of that into permanent Stardust upgrades, so time left unpunished is time his abilities grow. After 6 the rules change: Riftwalk teleports on a short cooldown, costs more mana when chained but hits harder each time, and a champion holding 600 base health and only 2,130 at level 18 cannot absorb three of them. Kassadin’s difficulty rating of 8 against a 7 is not decorative — Force Pulse charges only from spells cast in his vicinity, so his damage depends on the opponent casting, and Null Sphere interrupting a Breath of Light channel is the cleanest opening available. At 2,567 health by level 18 he is also the sturdier of the two once he arrives.
FAQ
Yes — Kassadin holds the statistical advantage in this matchup. Kassadin wins 58.4% of the recorded games.
58.4% from Kassadin's perspective, measured on patch 16.13.1.
245 ranked games at Emerald rank and above, across all regions.
The current Kassadin build — items, runes and skill order from the same data set — is on the Kassadin build page.