Aurelion Sol
Kassadin
VS

Aurelion Sol vs Kassadin Counter Pick

Mid 41.6% Win Rate (Aurelion Sol) 245 games Patch 16.13.1 Hard for Aurelion Sol

Matchup Summary

Perspective
Aurelion Sol
Opponent
Kassadin
Role
Mid
Type
Kassadin counters Aurelion Sol
Win Rate
41.6% for Aurelion Sol
Sample Size
245 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Kassadin’s passive, Void Stone, reduces the magic damage he takes and lets him ignore unit collision — a direct answer to a matchup where every point of damage Aurelion Sol deals, from Breath of Light to Falling Star, comes from the magic school. That mitigation compounds with Null Sphere, which interrupts channeled abilities on top of dealing damage, threatening the multi-second cast Breath of Light needs to ramp up fully.

Riftwalk, Kassadin’s ultimate, lets him blink repeatedly at an increasing mana cost, giving him more late-game mobility than Aurelion Sol’s own Astral Flight can reliably outrun. The results lean the same way from early to late: across 245 games on patch 16.13.1, Aurelion Sol wins only 41.6% against Kassadin, rated Hard. Both are rated difficulty 7 and 8 respectively, and Kassadin’s 150 attack range keeps him inside Force Pulse charge-up distance far more reliably than Aurelion Sol wants, since Force Pulse itself draws bonus energy from nearby spellcasting — his own included. Kassadin also ends up considerably tankier by level 18, 2,567 health to Aurelion Sol’s 2,130, adding raw durability on top of the flat magic reduction Void Stone already provides.

FAQ

No — current data marks this as a counter matchup: Kassadin has the statistical edge. Aurelion Sol wins 41.6% of the recorded games.