

Ivern vs Kindred Counter Pick
Matchup Summary
What the Data Means
Few jungle pairings resolve as directly through ultimates as this one. Lamb’s Respite stops anything inside its zone from dying and heals what survives, while Daisy! adds a commandable Sentinel that has to be killed or kited. Ivern takes 61.5% of 192 games on patch 16.13.1, a comfortable margin on a moderate sample.
- Kindred fights at 500 range with physical damage and 65 base attack damage, so 27 base armor leaves Ivern exposed early and 106.9 at level 18 only catches up late.
- Mark of the Kindred needs completed hunts to scale, while Friend of the Forest means Ivern’s camps are groves he grows rather than monsters he fights for.
- Move speed reads 330 to 325, one of the few raw statistics Ivern wins outright.
- Rootcaller roots and lets allies dash to the target, converting Kindred’s 595 starting health and 2,363 at level 18 into a short burst window.
Kindred’s difficulty rating of 4 against Ivern’s 7 says the harder champion is winning anyway, and the mechanism is disruption rather than damage. Ivern contributes almost nothing to a damage race, and Triggerseed spent on the hunted ally is often enough to make a completed hunt impossible. Mounting Dread slows on the first shot and directs Wolf to pounce after two further attacks, and that sequence is the one a shield and slow interrupt most cleanly.
FAQ
Yes — Ivern holds the statistical advantage in this matchup. Ivern wins 61.5% of the recorded games.
61.5% from Ivern's perspective, measured on patch 16.13.1.
192 ranked games at Emerald rank and above, across all regions.
The current Ivern build — items, runes and skill order from the same data set — is on the Ivern build page.