

Diana vs Gwen Counter Pick
Matchup Summary
What the Data Means
Diana wins only 39.0% of this jungle clash across 164 games on patch 16.13.1, an unusually low number by matchup standards and a clear Hard rating.
The core issue is Gwen’s Hallowed Mist. It creates a zone that makes her untargetable to anything outside it, which directly neuters Diana’s main engage tool — Lunar Rush needs a target to dash to, and Gwen can simply step into her own mist the instant Diana closes in. That single interaction removes most of the burst window Diana depends on to win a skirmish quickly.
Gwen’s passive, A Thousand Cuts, adds bonus magic damage scaled off the target’s current health and heals her for a portion of it, so even a fight that starts even tends to swing further in her favor the longer it drags on, which works against Diana’s 640 health at level one and 2,493 at level 18 — both lower than Gwen’s 620 and 2,575. Snip Snip! also deals true damage to anything caught in the center of its cone, ignoring Diana’s 31 armor entirely. With a 5 difficulty rating against Diana’s 4, Gwen is not a mechanically harder champion to play, but her kit is built almost specifically to shut down a dash-reliant assassin like Diana. Move speed sits close too, 345 for Diana against 340 for Gwen, so escaping the mist’s radius once inside it is rarely an option before the mist itself decides the exchange.
FAQ
No — current data marks this as a counter matchup: Gwen has the statistical edge. Diana wins 39.0% of the recorded games.
39.0% from Diana's perspective, measured on patch 16.13.1.
164 ranked games at Emerald rank and above, across all regions.
The current Diana build — items, runes and skill order from the same data set — is on the Diana build page.