

Bel’Veth vs Locke Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Bel’Veth the fighter, Locke the assassin/mage hybrid. 665 tracked games on 16.13.1 put Bel’Veth at a 58.8% win rate into Locke. Being 8.8 points clear of the 50% line makes Locke a favourable draw for Bel’Veth.
With both sitting in melee range (150 against 125), neither side gets a free poke pattern.
Because Bel’Veth is magic-based and Locke physical-based, the counter-item is obvious but different for each. Level-one bases: Bel’Veth 610 HP / 32 armour / 32 MR, Locke 655 / 32 / 32. Late-game bases read 2395 health / 112 armour for Bel’Veth and 2508 / 103 for Locke.
A missed Endless Banquet from Bel’Veth hands Locke the window to land Soul Ignition. Ultimates decide the rest — Endless Banquet versus Purgatory.
Difficulty ratings read 10/10 and 5/10, with Bel’Veth on the harder end — worth weighing before trusting the percentage. Figures refresh from Emerald+ ranked play, so this Bel’Veth page follows the live meta.
FAQ
Yes — Bel'Veth holds the statistical advantage in this matchup. Bel'Veth wins 58.8% of the recorded games.
58.8% from Bel'Veth's perspective, measured on patch 16.13.1.
665 ranked games at Emerald rank and above, across all regions.
The current Bel'Veth build — items, runes and skill order from the same data set — is on the Bel'Veth build page.