

Aurelion Sol vs Orianna Counter Pick
Matchup Summary
What the Data Means
Both champions carry a pull on their ultimate — Orianna’s Command: Shockwave launches enemies toward her Ball after a delay, while Aurelion Sol’s Falling Star stuns on impact — and in practice that symmetry doesn’t produce a coin flip: Aurelion Sol wins 60.1% of the time across 233 games on patch 16.13.1, rated Easy. Orianna’s Ball has to travel and reposition through Command: Attack, Command: Dissonance, and Command: Protect before any of those abilities land, and Aurelion Sol’s range and Astral Flight mobility make it easier for him to dictate where that Ball needs to go rather than simply react to it.
Orianna starts with just 565 health and 20 armor, both on the low end, but by level 18 she has climbed to 2,435 health, actually higher than Aurelion Sol’s own 2,130, since his kit trades base stats for the scaling built into Cosmic Creator. Damage-wise, this is a clean magic-versus-magic exchange — both Aurelion Sol and Orianna deal entirely magic damage — so ability timing and positioning decide it, not itemization tricks. Move speed favors Aurelion Sol slightly as well, 340 to Orianna’s 325, giving him a small edge in dictating engage range even before Astral Flight comes into play.
FAQ
Yes — Aurelion Sol holds the statistical advantage in this matchup. Aurelion Sol wins 60.1% of the recorded games.
60.1% from Aurelion Sol's perspective, measured on patch 16.13.1.
233 ranked games at Emerald rank and above, across all regions.
The current Aurelion Sol build — items, runes and skill order from the same data set — is on the Aurelion Sol build page.