PBerserker Rage
Olaf gains Attack Speed and Life Steal based on his missing Health.
the Berserker
Olaf answers a very specific question: what happens when a bruiser simply refuses to be stopped? Ragnarok passively grants armor and magic resist, and on activation makes him immune to disables for as long as he keeps attacking — completely invalidating the crowd control that normally keeps divers away from backline carries. That single ability shapes his whole identity as a top-lane fighter who picks a target and runs it down without permission.
His damage pattern is relentless rather than bursty. Undertow throws an axe that damages, slows, and shreds the armor of everything it passes through, and picking the axe up resets the cooldown — skilled Olaf players chain axe throws endlessly while chasing, keeping targets permanently slowed. Reckless Swing converts health into true damage, ignoring resistances entirely and refunding its cost on kills, which makes him a terror against tanks who thought stacking armor would save them.
The berserker fantasy is mechanically real: Berserker Rage grants attack speed and life steal that scale with his missing health, so Olaf hits hardest at the edge of death. Tough It Out layers attack speed and a shield on top, letting him deliberately fight from low health where his passive peaks — a genuinely dangerous game of chicken for his opponents.
He is mechanically simple, with a low difficulty rating, but demands courage and judgment about when to commit. Players who love all-in duels, tank-shredding true damage, and marching through five stuns to reach the enemy carry will feel at home.
POlaf gains Attack Speed and Life Steal based on his missing Health.
QOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
WOlaf's Attack Speed is increased and he gains a Shield.
EOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
ROlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
| HP | 645 |
| HP per level | 119 |
| Mana | 316 |
| Resource per level | 50 |
| Armor | 35 |
| Magic Resist | 32 |
| Attack Damage | 68 |
| Attack Speed | 0.72 |
| Move Speed | 350 |
| Attack Range | 125 |
| HP Regen | 6.5 |
| Resource Regen | 7.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Olaf's results against each champion, imported from op.gg.
Olaf is usually played in Top.
Olaf is classified as Fighter / Tank and uses Mana as a resource.
Berserker Rage (Passive), Undertow (Q), Tough It Out (W), Reckless Swing (E), Ragnarok (R).
Yes — current Olaf builds are listed above.
Jankos, Acrozo, Adam, Adniel, Cha0s.

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