The new release of Pragmata instantly turned into a platform for technical confrontation of platforms. The analysis from Digital Foundry put the dots on the I: the gap between consoles in the new Capcom game turned out to be more noticeable than many expected, and the PS5 Pro became the undisputed leader.
The standard PS5 and Xbox Series X received the usual two modes — performance and quality. But both render the image in native 1080p, and the long-obsolete AMD FSR 1 stretches it to 4K. The result is logical: the image noticeably “floats”, loses clarity, and in 2026 looks like yesterday. The quality mode adds ray tracing and neater hair, but stability collapses — in complex scenes, the frame counter goes below the cherished 60 FPS.
Why is the PS5 Pro version of Pragmata the best on consoles
Sony’s flagship is pulling out the situation with a tool that rivals simply don’t have. The internal rendering here is even more modest than that of the base models, but the PSSR upscaler stretches the image to a level inaccessible to any other console in this comparison.

What does a PS5 Pro player get in Pragmata:
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internal resolution of 864p with reconstruction via PSSR — the final image is noticeably cleaner than on the standard PS5 and Series X;
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full set of graphic effects, including ray tracing, without compromise;
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additional 120-hertz mode with a framerate in the range of 60-100 FPS and VRR support.
A separate story unfolded in the lower segment. The Xbox Series S honestly pulls out 60 FPS, but it sacrifices almost everything for this: the graphics are stripped down, and the upscaling goes as far as 720p — a frankly weak sight for this year. But the Nintendo Switch 2 presented a surprise: with an even lower base resolution, the Nintendo hybrid produces a more pleasant picture thanks to modern anti-aliasing. Digital Foundry used this contrast as a reason to remind the industry: It’s time to say goodbye to FSR 1.
The moral is simple: in 2026, the quality of the upscale determines the final picture more than raw teraflops. While Capcom and other studios continue to cling to FSR 1, the owners of basic consoles are suffering first of all — and meanwhile the PS5 Pro is becoming more and more firmly entrenched in the status of a reference platform for multiplatform releases.
