The update adds the Relic Scorpion robot, the Pinata and Relic Pinata weapons, and the Tooth and Claw Battle Pass.
The patch also resets league placements and changes several weapons, robot parts and talents. Fixes for Helios, ability descriptions and the Fissure map address problems that could affect normal matches. The new robot rewards careful positioning.
Table of Contents
League rankings reset for Season 6
Season 6 runs until 30 November. Existing ranks are adjusted at the start, and players receive league points based on their new placement. Bronze begins at zero points and Silver at 300. Gold and Platinum placements begin at 500 points, while higher placements listed in the update begin at 1,500 points.
A reset gives each player another route through the table, but the opening days may produce uneven matches. Some experienced pilots will still be moving through placements and may appear below their later rank.
Relic Scorpion supports careful attacks from the flank
Relic Scorpion is a mobile FortEvo robot with long-range teleportation.
It can move toward a beacon, reach exposed artillery or finish an opponent that has already lost most of its protection. The robot does not have heavy armour. A pilot who teleports into several prepared enemies may lose the machine before the escape route becomes available.
The safer plan is to identify one isolated target and check the return position before attacking. Relic Scorpion rewards a calculated entry more than a direct charge into the centre of a fight.
Two Pinata weapons add new close-range options
The standard Pinata is a light rocket launcher that fires its full magazine in one burst. It is simple to use at close range because it does not require the player to manage a long stream of ammunition. Relic Pinata uses a different rhythm. It fires three-rocket bursts and gives the pilot more control over sustained pressure. The player must decide when to continue firing and when to protect the remaining ammunition.
Both weapons become stronger when the robot reaches the correct distance without taking unnecessary damage.

Cover and route choice matter as much as the final shot.
Balance changes adjust damage and ability duration
Conflux now deals 2,850 armour damage instead of 2,500. Slugger shield damage falls from 1,550 to 1,150, while Velite receives lower armour and shield damage. Several robot parts and pieces of gear also changed. The Anansi ability has a shorter cooldown, Harpy’s Napalm Shell deals less damage and Tyr’s Repairing Drone lasts one second less.
Reflector Gear now lasts twelve seconds instead of ten. Chemical Hazard provides a smaller damage and duration increase, so builds using that talent should be tested again.
| Changed item | Previous value | New value |
|---|---|---|
| Conflux armour damage | Value: 2,500 | Value: 2,850 |
| Slugger shield damage | Value: 1,550 | Value: 1,150 |
| Reflector Gear duration | Duration: 10 seconds | Duration: 12 seconds |
| Chemical Hazard damage boost | Increase: 15 percent | Increase: 10 percent |
The Battle Pass includes the new equipment
Tooth and Claw runs until 14 September. Its reward path includes Relic Scorpion, Relic Bulgasari, Pinata weapons, Relic Orkans, resources and cosmetic items. The limited period means players should inspect the number of stages and the time they can realistically play. A reward near the end of the path may require regular progress.
Relic Scorpion and the new weapons are also listed for Daily Deals and direct offers. Comparing those routes before spending currency can prevent an unnecessary second purchase.
Several fixes remove unfair or confusing behaviour
Helios received new torso ability animations, and its chassis should no longer rotate automatically while flying. Hits from the ability now trigger the Press The Attack and Maximizer talents correctly.
The Tesla Coil description now shows cooldown scaling from Volta shoulder upgrades. Gear Hacker also applies damage increases more accurately across different abilities.
