NVIDIA’s latest GFN Thursday goes far beyond a simple library update. Nine new games are just the tip of the iceberg. Underwater, on the surface, and in the air, events unfold, making this update one of the most expansive of 2026. From a reimagining of the fundamental mechanics of Path of Exile to the amphibious assault of Battlefield 6, GeForce NOW is confidently cementing its position as the premier aggregator of current gaming.
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Path of Exile Curse of the Allflame Update on GeForce NOW
Path of Exile: Curse of the Allflame launches on July 24th at 11:00 PM Moscow time—and it’s not just another league. Grinding Gear Games has overhauled the once-sacrosanct socket and link system for the first time in nearly 20 years.
New socket mechanics. Colored sockets no longer limit skill gem selection. Most sockets are now colorless and accept any gem. Colored sockets remain, but are now rare and provide a quality bonus when matched. As designer Christopher Laferrière stated, this news initially excited the team internally, but was quickly approved. Now, to assemble a build, you do not need to spend hours recoloring slots through crafting. The number of sockets and their relationships remain key, and hunting for color is a thing of the past.
Curse of the Allflame sends players to the Frozen Seas under the command of the privateer Valerie and her cursed navigator Vesper. Seafloor exploration takes place in the Bathysphere, a vessel powered by Allflame Lanterns. These lanterns push back the water, creating temporary safe zones. The collected resource, Dead Man’s Sulfur, fuels the expedition and holds back Vesper’s curse.
What else is in the update:
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New Luminary Ascendancy class for Scion – allows you to recruit up to three mercenaries (one active, two in reserve)
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Mercenaries of Trarthus returns as a permanent mechanic starting in Act 3
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Updated Abyss, Legion, and Talisman with exclusive rewards
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Voyage Board system – up to nine maps in a single route with modifiers
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Allflame Crafting – a new crafting system aboard the Sovereign: players combine an item, currency, and Dead Man’s Sulfur, and Vesper splits it into several “ghost” versions. You choose one, the rest disappear. All this is completely free, like all previous major Path of Exile updates.
Season 4 Pacific Front in Battlefield 6 New Maps and Weapons
Battlefield 6 Season 4: Pacific Front launches July 21. Update 1.4.1.0 launches at 8:00 UTC, and the season’s content becomes available at 12:00 UTC.
The main map is Tsuru Reef, which Battlefield Studios calls the largest in the series’ history. It’s a tropical archipelago with bungalows, cliffs, and open water. The Dynamic Wave System changes movement, visibility, and tactics in real time. Two new naval vehicles: the RCB-90 (a four-man patrol boat) and the 7.7m NSW RHIB (a fast landing craft with a machine gun). Three new weapons: the BROD 3, EF88, and VSSM. The legendary Wake Island also returns in the second phase of the season.
The Battle Pass, featuring new skins, weapons, and bonuses, is available for pre-order. Plus, Custom Lobbies and Spectator Mode.
Dino Crisis and Capcom Classics Return to GFN
Breath of Fire IV, Dino Crisis, and Dino Crisis 2 have been added to the GFN library. The first is a slow, tense survival horror with limited resources and dinosaurs instead of zombies. The second is a fast-paced action game with waves of enemies.
These games’ appearance on GFN is a signal. Capcom has re-released these classics on Steam, and NVIDIA’s cloud streaming allows you to play them on TVs, smartphones, and tablets without downloading. This is a tribute to the iconic series and, perhaps, a test run for a potential remake.
Full List of New Releases for GFN Thursday July 23
Cloud Gaming and GeForce NOW Service Development
This GFN Thursday is not just a collection of games. It’s a showcase of cloud streaming: access to Path of Exile: Curse of the Allflame on release day, Battlefield 6 Season 4 without downloading terabytes, and Capcom classics on any device.
NVIDIA continues to equip GeForce NOW with new servers, including a recent launch in Toronto on GeForce RTX 5080 and a full service rollout in India. Cloud gaming is no longer a compromise—it’s becoming a fully-fledged alternative.
