Rumors about the new Far Cry are growing increasingly alarming. Insider Tom Henderson, who previously called development “hell,” has now issued an even harsher statement: the project is going “horribly.” In the context of previous leaks, the picture is bleak.
Henderson wrote about this on X (formerly Twitter), and journalists immediately picked up on it. True, there’s no official confirmation from Ubisoft. But when the same source repeatedly hits the same point, it’s hard to ignore. As a reminder, back in the spring of 2025, an insider was talking about creative chaos and changing concepts. Now, it’s another red flag.
Generative AI is a separate topic. According to Henderson, Ubisoft is testing such solutions specifically in Far Cry 7. And he was extremely critical of the results of the experiments. These are likely internal prototypes: dialogue generation, procedural quests, or even NPCs with “lifelike” behavior. But for now, everything seems very raw. Combine rumors of a hellish development with questionable AI experiments, and fans of the series should prepare for the worst.
However, let’s take a broader look. Why did everything go wrong? And what specific AI technologies is Ubisoft trying to implement? Let’s examine two key aspects.
Table of Contents
Why is Far Cry 7’s development going horribly
There are several reasons for this production nightmare. All of them are classic examples of how not to make AAA games.
Shift in Creative Focus
Far Cry 7 was initially conceived as an evolution of the formula—a darker plot, non-linear target assassinations (like in Hitman). But closer to 2024, Ubisoft management allegedly demanded the addition of live service elements and a co-op component. The team vacillated between the two concepts, wasting resources.
Engine Issues
The studio uses its own Dunia technology (modified for Snowdrop). However, to accommodate generative AI and a dynamic open world, the engine had to be extensively rewritten. According to anonymous employees on social media, this caused thousands of bugs and crashes.
Management Chaos
Ubisoft is going through hard times: layoffs, postponements, office closures. Internal reports (leaked in April 2026) show that the Far Cry 7 project changed creative directors three times in two years. Each new leader reshaped the game design to suit their own needs. The result: wasted budget and a burned-out team.

Comparison with past Ubisoft failures
The situation is reminiscent of Assassin’s Creed Unity (2014)—a rough release, technical hell, and scandals. Or Skull and Bones—a project that was rebooted six times and still ended up a dud. Far Cry 7 risks combining the worst of both: technical instability and endless concept revisions.
What does this mean for players?
A 2027 release is in doubt. If Ubisoft does not get their act together, fans will face either another delay or a “bare” product with the prospect of further refinement through patches.
What neural network technologies aren’t working in the game
Generative AI isn’t just a buzzword for investor reports. Ubisoft is indeed experimenting with neural networks, but the results, according to insiders, are disappointing.
Ghostwriter Project (internal name)
Back in 2023, Ubisoft demonstrated a tool for automatically generating crowd dialogue. The idea: NPCs discuss the weather, quests, and the player’s actions without manually writing thousands of lines. They wanted to implement this system en masse in Far Cry 7. However, tests failed—phrases were meaningless or repetitive, and sometimes the AI generated obscene language (which is not fatal in an M-rated open world, but it is reputationally damaging).
Dynamic missions and procedural storyline
The next step is generating quest chains based on player behavior. For example, if you destroy an enemy camp, the AI creates a revenge scenario. This sounds cool, but in practice, the algorithm did not understand the context: missions contradicted the lore, and key characters died and were resurrected. One tester called this “digital gibberish.”
Why are Ubisoft’s AI experiments failing?
What’s the bottom line?
Ubisoft is currently scaling back its extensive AI experiments in Far Cry 7, retaining only the most basic tools (such as random NPC name generation or background noise). The main script and key dialogue are once again being written by human writers. But the lost time and budget can no longer be recovered.
Forecast
If Ubisoft does not relaunch the project in a scaled-down form, Far Cry 7 risks becoming another “wait-on” release, appearing outdated in 3-4 years. Perhaps the publisher will decide to put the series on hold, as it did with Prince of Persia. For now, we’re keeping our fingers crossed for insiders: what if their panic is premature?
