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Pragmata: complete achievements & trophies guide — how to get 100% in 20+ hours

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1 month ago vpesports

Pragmata is a sci—fi action game from Capcom, which first intrigued with a teaser, then made you wait, and now it’s finally ready to offer a full-fledged adventure with a notable list of challenges. If you’re one of those people who can’t just go through the plot and want to squeeze every bit of content out of the game, the trophy and achievement guide will definitely work for you. Pragmata has 35 achievements and 36 trophies — platinum, of course, is also included. Let’s figure out how to get everything.

The difficulty is estimated at about 6 out of 10.

It will take 100% of the time from 20 hours or more, depending on how quickly you get used to the local mechanics. There are no missed trophies, which is encouraging. But you will have to complete the game at least twice: first, on any difficulty, in order to unlock the “Madman” mode after the credits, and then on it — for the sake of platinum.

An important point: the names and descriptions of the trophies carefully hint at some of the campaign events. If you want a completely clean first impression without the slightest spoilers, scroll through carefully.

Pragmata Story Trophies: the Complete list

You will receive most of the rewards automatically by simply progressing through the main story. Below is the full list with Russian and original titles.

  • Rendezvous / Rendezvous — get to the Shelter.
  • Small Talk – talk to Diana in the Shelter.
  • Power Trip / Power Connection — restore power.
  • The Purr-fect Guide / The Perfect Guide — reach the Communication Tower.
  • Another Pragmata / Another Pragmata — meet the locked girl.
  • Entrusted Memory / Entrusted memory — get a stop code.
  • Mission Unveiled / Mission revealed — get to the Nexus Tower.
  • Awakening – fix Diana.
  • Sentinel Breach – destroy the Sentry.

These trophies are strictly according to the plot — you can’t miss them if you want to.

Pragmata story trophies screen

Postgame in Pragmata: Post-credits Trials

After the main plot is left behind, post-mission tasks will appear in the Hidden Chamber. The key one is “Unknown signal”. To close this stage, you will have to clear all sectors by 100% and defeat the enhanced versions of each boss.

  • The Right Man for the Job / The right man for the job — complete the mission “Unknown Signal”.

A special sector within the same Hidden Chamber deserves special mention — there are dozens of secret missions waiting for you there.

  • A Lunar Challenge – complete a mission in a Special Sector.

And, of course, the final test of nerves is the “Madman” difficulty, available only after the first pass.

  • Lunar Supremacy / Lunar Supremacy — complete the game on the “Madman” difficulty.

Well, and the basic trophy for completing the story on any difficulty:

  • Our Promise – complete the game on any difficulty.

In general, Pragmata does not try to confuse you with tricky hidden conditions — almost everything depends on patience and willingness to clear the map twice. But it’s worth it for platinum.

Pragmata boss fight scene

100% completion of Pragmata: a roadmap

On the first pass, you should not rush headlong through the plot — it is much more useful to lay the foundation for the second passage. Trophies for progress, dialogues with Diana, Memories of Earth, Mini-Cabins and Red zones should be closed immediately while the location is still fresh in your head. The first blanks for grinding are also there.

The logic is simple. The sooner you clear out the optional activities in the sector, the less reason there is to return through the mission selection menu. Finishing after the credits in this case goes smoothly, without too much fuss.

The optimal order of passage of the plot

Follow the main line until the Shelter is unlocked and don’t ignore Diana’s optional cues — some of the research trophies are tied to these interaction windows. Skip the conversation, skip the achievement.

Sort out the collection and hidden activities right in the sector, before it closes. This makes it easier to keep 100% progress in the zone and not lose rare items like Pure Lunum and Cabin Coins. This approach saves hours.

It is better to take out the trophies that hang on battles and simulations as a separate item. It is more convenient to farm them after opening the corresponding missions, rather than trying to gnaw them out in parallel with the main rhythm of the passage. Apparently, the developers intended it that way.

After the first end credits, a clean finish remains: the complexity of “Madman”, enhanced bosses, missing simulations and final purchases in the Shelter. By this point, you will already have a clear routing — all you have to do is go through the checklist.

Pragmata Activities: What to Close Immediately

Walkthrough Plan & Activities

Priority Task Why It Matters
High Dialogues with Diana & Shelter Gifts Unlocks interaction trophies, sketches, and the Earth Memories series
High Mini-Cabins & Red Zones Often hidden off the main path; best collected while the trail is fresh
Medium Simulations & Combat Challenges Easier to complete after unlocking all missions and weapon upgrades
Low Final Resource Cleanup Better left for the post-game to finish off remaining requirements for 100%

If you keep up this pace, the second pass will turn not into a tedious repetition, but into a short finish. With already clear routing and no running around between sectors.

Pragmata Battle Trophies: conditions and tactics

Achievement Guide

Trophy / Achievement Description How to Unlock
You’re Not Getting Away That Easy Defeat the Scavenger-Bot — he’s a slippery one, running away instantly. The Scavenger-Bot hides in the Alleyway and Commercial District (Mass Production sector). It emerges from Luna Filaments and immediately bolts. Impossible to catch without a Stasis Net — slow it with a gadget, then hack and crush it. If it gets away, no worries: teleport to the Refuge and back to retry.
Can I Borrow That? Confuse a specific enemy and borrow their shield. Requires the “Confusion” Hack Module. Unlocks at Refuge Level 2, costs 400 Luna Filaments. Apply it to a Shield-Bot when it raises its shield. After your first playthrough, it’s easiest to find one in the first mission of the Hidden Chamber.
Mister Simulator Complete the main objective in the Training Simulator. First, complete the Mass Production sector. Training Simulations will then be activated in the Refuge.
Master of the Simulator Complete the main objective in all Training Simulations. New simulator missions start after clearing Mass Production (the second zone). The rest will unlock as you progress through the story.
Round ‘Em Up Destroy three enemies at once using the Lim Recycler. Several of these panels appear throughout the game. Hack them, and fire laser beams will spread across the area.
IT’S OVER 6000! Deal 6000 damage with shots in a single second. Ideal setup: a fully charged Charged Piercer and a pack of bots lined up. This is fastest to do in the seventh mission of the Training Simulator.
Courage in Desperation Repel the Luna-Bur while descending into the Luna Mines. The Luna-Bur attacks several times during the run through the mines. We unlocked the achievement by simply hitting him during the first encounter — until he fully disappears. “Repelling” might take a while, but it’s crucial not to miss this: if you only beat him in the final boss battle at the end of the level, the trophy seemingly won’t count.
Clean up on Aisle Three Clear three or more enemies simultaneously. Diana will obtain the “Purification” ability in the Experimental Pragmatics sector (this is in the second half of the story). Hold LB/L1 and apply it to three “infected” enemies. There are plenty of moments for this.
Who Needs Guns?! Deal 3000 damage via hacking in a single application. Obtained automatically in the final chain of the game.

Pragmata Exploration Trophies

Achievements: Collection & Secrets

Trophy / Achievement Description How to Unlock
For Me? Give Diana a Memory of Earth — a small gesture, but a kind one. Memories of Earth are scattered throughout every Pragmata sector. Bring one to the Refuge and hand it to Diana. You’ll receive a Cabin Coin for each one.
Well Spotted! Find and shoot a Mini-Cabin. There are exactly three Mini-Cabins hidden in every level. A reward awaits those with sharp eyes.
Mini-Hunter Supreme Track down and shoot all Mini-Cabins in the game. A challenge for perfectionists: find all three Mini-Cabins in every sector. Refer to our location guides for the Solar Power Plant and Mass Production sectors.
Wall? What Wall? Stumble upon a holo-wall and realize someone is hiding loot behind it. Some collectibles are hidden behind illusory walls. For example, in the Concourse zone of the Solar Power Plant, a Memory of Earth is hidden behind such a wall.
Thanks for Everything! Receive a drawing from Diana as a thank you. The more Memories of Earth you give Diana, the more she will draw. Eventually, her artwork will appear near the upgrade station.
Replicating Extraordinaire! Complete a set of Memories of Earth. Sets will naturally complete as you explore and collect corresponding items.
Red-Zoned and Loving It Clear a Red Zone and survive. Every sector contains sealed Red Zones. These are opened with Red Gate Keys (mostly from the Cabin Stamp Club). Prepare for waves of enemies and high-tier loot.
Blackout! Fill the Cabin Stamp board to the very last slot. The Stamp Club unlocks after the first boss and reaching Refuge Level 1. Earn coins through Diana’s gifts, safes, and simulations.
Cradle Surveyor Reach 100% progress in any sector. Completely clear a location by picking up every item. Use our guides for the Solar Station and Mass Production for help.
Peekaboo Beat Diana at hide and seek. Interact with Diana often. Eventually, she’ll challenge you to hide and seek. You can retry without penalties if you miss her the first time.
Escape Artist Open every emergency hatch in the Refuge. These hatches are found along the paths through the sectors. The final one is located in the Central Port right before the final boss.

 Weapon and Gear Trophies in Pragmata

Achievements: Upgrades & Crafting

Trophy / Achievement Description How to Unlock
Top-Shelf Item Upgrade a weapon using Pure Lunum. Pure Lunum is hidden in every sector as a secret collectible. Additionally, it is given as a reward for completing certain Training Simulations.
Can’t Stop, Won’t Stop Print everything in the Refuge: weapons, hacking modules, and abilities. A task for the most meticulous players. Collect all blueprints and hoard resources to print every single item without exception.

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