

Xerath vs Cho’Gath Counter Pick
Matchup Summary
What the Data Means
Feral Scream silences enemies in a cone for a few seconds. Against a champion whose entire output is cast rather than swung, that single ability is most of the matchup, and the record shows it: Xerath takes 40.8% of 125 recorded mid games on patch 16.13.1. The sample is small, but the direction is unambiguous. Cho’Gath also arrives on better terms, walking at 345 to Xerath’s 340, carrying 32 base magic resist against magic damage, and restoring health and mana on every unit he kills through Carnivore, so poke that fails to kill him is repaid by the wave.
The rest of his kit compounds it. Rupture pops enemies into the air and slows them, and Feast is a high burst of true damage that grows his maximum health whenever it finishes a target. Vorpal Spikes makes his attacks release spikes that damage and slow everything in front of him, and his 69 base attack damage is the larger of the two. Xerath answers with reach and one stun: 525 attack range to Cho’Gath’s 125, Arcanopulse covering a long line, Eye of Destruction slowing the ground under him, and Shocking Orb as the only reliable stop to an approach. His frame leaves no margin at 596 base health and 22 base armor against 644 and 38, so one silenced window is usually fatal. Difficulty reads 8 against 5. Profile: Cho’Gath.
FAQ
No — current data marks this as a counter matchup: Cho'Gath has the statistical edge. Xerath wins 40.8% of the recorded games.
40.8% from Xerath's perspective, measured on patch 16.13.1.
125 ranked games at Emerald rank and above, across all regions.
The current Xerath build — items, runes and skill order from the same data set — is on the Xerath build page.