

Seraphine vs Xayah Counter Pick
Matchup Summary
What the Data Means
Feathers, not attacks, decide when Xayah becomes dangerous. Clean Cuts drops a feather after each ability-charged attack and Bladecaller recalls the set for damage and a root, so her burst requires a board she has to build first. Seraphine wins 57.8% of the 536 matches patch 16.13.1 recorded, graded Easy, and the three numbers that matter are short enough to list.
- Attack range is identical at 525, so neither side kites the other and the crowd control that lands first settles the trade.
- Beat Drop impairs movement in a line, and because every third basic spell from Seraphine goes out twice, that impairment can be repeated.
- Featherstorm removes Xayah as a target while she is airborne, which answers single-target follow-up better than area effects.
Durability runs the other way. Xayah opens at 630 health to 570 and reaches 2,449 at level 18 against 2,185, with armor lines of 25 to 96.4 and 26 to 97.4 that stay almost level throughout. Her damage is physical, which makes armor a clean purchase, while Seraphine’s mixed output offers no equivalent single answer. Deadly Plumage raises her attack speed and grants movement speed when she strikes a champion, so the board fills quickly once she is allowed to attack freely; the counter is making the opening seconds expensive. Both spend Mana, movement speed matches at 330, and execution ratings read 5 for Xayah against 0 for Seraphine on the ten-point scale.
FAQ
Yes — Seraphine holds the statistical advantage in this matchup. Seraphine wins 57.8% of the recorded games.
57.8% from Seraphine's perspective, measured on patch 16.13.1.
536 ranked games at Emerald rank and above, across all regions.
The current Seraphine build — items, runes and skill order from the same data set — is on the Seraphine build page.