

Nautilus vs Rell Counter Pick
Matchup Summary
What the Data Means
A 44.7% win rate over 3,160 games on patch 16.13.1 makes this a reliable negative reading for Nautilus, and the sample is deep enough that the deficit is not noise. Both champions are 175-range melee supports with mixed damage, so neither can poke; the exchange is decided by who commits first and what survives the collision.
Rell’s Break the Mold steals armor and magic resistance on hit, eroding the exact stat block Nautilus leans on — 39 armor at level one, 32 magic resist beside it, and 123.2 armor by eighteen. Nautilus starts with more health, 646 against 620, but Rell passes him by level eighteen at 2,388 versus 2,346, and Ferromancy: Crash Down hands her a large shield in the same cast that knocks him into the air.
- Shattering Strike breaks shields, which deletes Titan’s Wrath outright.
- Full Tilt ramps move speed for Rell and an ally, covering a 315 base that would otherwise trail 325.
- Magnet Storm drags targets inward, so a whiffed Dredge Line leaves nothing to disengage with.
Rell is listed at 0 for mechanical difficulty against 6 for Nautilus, meaning the losing side also carries the heavier execution burden. One structural edge remains — Depth Charge tracks its target regardless of positioning — but a single ultimate rarely offsets a shield-breaking stun and a two-part engage from Rell.
FAQ
No — current data marks this as a counter matchup: Rell has the statistical edge. Nautilus wins 44.7% of the recorded games.
44.7% from Nautilus's perspective, measured on patch 16.13.1.
3,160 ranked games at Emerald rank and above, across all regions.
The current Nautilus build — items, runes and skill order from the same data set — is on the Nautilus build page.