

Kindred vs Zac Counter Pick
Matchup Summary
What the Data Means
Zac carries no resource bar at all, paying for Cell Division in health instead, and that trade is exactly what a marksman with 500 units of range exploits. Kindred wins 57.8% of 315 recorded games on patch 16.13.1. His damage is magic, with Unstable Matter taking a percentage of maximum health and Let’s Bounce! knocking up repeatedly, while every point of hers is physical, so neither side gains much from mirroring the other’s resistances.
The engage is the whole matchup. Elastic Slingshot is a charged launch that telegraphs itself, and Stretching Strikes wants two separate targets to throw together. At 325 move speed Lamb cannot outrun a landed slingshot, but Dance of Arrows repositions through the wind-up, and the Mounting Dread slow makes the follow-up bounce far less reliable. Wolf keeps attacking through all of it.
Health totals favour the Secret Weapon heavily, 685 at level one and 2,538 at 18 against 595 and 2,363, and Cell Division means a clean kill often requires clearing the shed blobs as well. That pattern is what Lamb’s Respite disrupts when it is used defensively rather than as a finisher, because Zac commits his body to fights he expects to survive twice. His difficulty rating of 8 against her 4 also means the misjudged slingshots run in the other direction more often.
FAQ
Yes — Kindred holds the statistical advantage in this matchup. Kindred wins 57.8% of the recorded games.
57.8% from Kindred's perspective, measured on patch 16.13.1.
315 ranked games at Emerald rank and above, across all regions.
The current Kindred build — items, runes and skill order from the same data set — is on the Kindred build page.